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It's sad to hear, 'cause CoD is very realistic game. When i was fo first time played CoD modern warfare - i was amused by sound - real sound of war!

by Электронный документооборот (guest), 1264148398|%e %b %Y, %H:%M %Z|agohover
term paper (guest) 1263912821|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Exclusive Civ Rev Technology Guide

^civilization games are really neat, gave it to my 11 year old neice still thinks i am the best uncle in the world. it is indeed a great gift idea:)

by term paper (guest), 1263912821|%e %b %Y, %H:%M %Z|agohover
to bigdaddy1
steven (guest) 1263491593|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Modern Warfare Reflex is the Biggest Wii Disappointment Yet

so how is it that you went to college for writing but ya cant spell no english, and why is your nine year old playing war games? dumbass ghetto people

to bigdaddy1 by steven (guest), 1263491593|%e %b %Y, %H:%M %Z|agohover

Thank you for posting this article.

Research Paper Writer.

Thanks by WendyDawsonWendyDawson, 1263320489|%e %b %Y, %H:%M %Z|agohover
Mirrors Edge
Bankerbob (guest) 1261100507|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Wii Wish: Mirror's Edge

It would be great if there was some motion sensing gloves and socks. To run you would jog on the spot, to jump forward you would hop forward, when you landed after a big jump there would be an electric shock through your socks. Virtual sunglasses would be a bit silly but they would be awesome. All of these things would make it a lot more realistic and more fun to play.

Mirrors Edge by Bankerbob (guest), 1261100507|%e %b %Y, %H:%M %Z|agohover
Anonymous Girl (guest) 1259910390|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Modern Warfare Reflex is the Biggest Wii Disappointment Yet

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by Anonymous Girl (guest), 1259910390|%e %b %Y, %H:%M %Z|agohover

I also like how you claimed you wouldnt take shots at Treyarch.. What about the picture on the main page?

I never claimed I wouldn't take shots at Treyarch, I noted that in this post I laid the blame at Activision's feet for rushing the development cycle and cashing in. I also noted MW:R had "an experienced developer team that did well with Call of Duty: World at War", which is a complement to Treyarch. I The prior picture was on a different post, posing a question about why the game didn't see review copies being handed out.

The picture occurred in a different context and broke no promise. This is why I suggested better reading comp training for you (that and you think this site has a pro ps360 bias).

Thanks for stopping by.

MW:Reflex by David MarseillesDavid Marseilles, 1259875405|%e %b %Y, %H:%M %Z|agohover
Chilli_Milli (guest) 1259864135|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Modern Warfare Reflex is the Biggest Wii Disappointment Yet

Im actually in college right now. But i assure you that i wont misuse my education the way that you have. Seems to me the only thing you learned throughout your schooling was how to lie and look good while doing it.

As for the game, I along with over 40,000 players online enjoy it. Its not the developers fault that someone like you is writing on a Wii site when you more-than-likely dont even own one, let alone the game.

I also like how you claimed you wouldnt take shots at Treyarch.. What about the picture on the main page?
You're a complete hypocrite and a foney. Stick to your little game bashings, you wont make it out there with real journalists.

But im gonna quit wasting my time with you, because you seem like a lame anyway. You're the kid that got thrown in the trashcan or given a swirley in the boys bathroom at school werent ya? lol.

Have a nice life

by Chilli_Milli (guest), 1259864135|%e %b %Y, %H:%M %Z|agohover

Thanks for dropping by Chilli. I'd recommend you continue your education as much as possible. Reading comp and logic classes are both well suited to your needs.

I'm glad you enjoy the game, but what makes you think that because it meets your standards it should meet mine?

by David MarseillesDavid Marseilles, 1259802073|%e %b %Y, %H:%M %Z|agohover
Chilli_Milli (guest) 1259795992|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Modern Warfare Reflex is the Biggest Wii Disappointment Yet

DAMN! You just got owned on your own site.. lmao!
And yea, the controls on MWR.. Way more customizable and better than that of WaW.
I own both, and the developers did a damn good job on this game.
Im not a writer, just a high school graduate, but even i see your biased against the Wii & comparing it to the PS360.
I was looking up MWR clans and this came up on Google, and when I noticed the title of your BLOG.. I thought to myself "Omg whoever wrote this is a complete jackass" ..And it appears as if I was right.

Pick up the game and play it before you decide to bash it on the internet.
Noob.. lmao.

by Chilli_Milli (guest), 1259795992|%e %b %Y, %H:%M %Z|agohover

I'll see ya when you get back.

by David MarseillesDavid Marseilles, 1259715639|%e %b %Y, %H:%M %Z|agohover

"None of the content I have posted at WiiHD has related to cheating or any other nefarious objective. All of it has been as pure as the wind-driven snow."

By your very means of supporting a hacker's code or program (Twilight hack), you have shown yourself a hippocrate, I dont really need to search any further in your site.

"Flawlessly? It may help you to know that not everyone has the same standards for controls, and not every setting that works for one person works for another. Just because a kid can find something that works for him doesn't mean there aren't serious flaws in the controls — especially considering this is supposed to be a AAA title. Indeed, this is supposed to be THE AAA title. One of the best received and most lauded games of the decade. It's a high bar to meet."

Well let me see, with the exception of the turret controls, my controls work flawlessly, my entire family (5) enjoy these controls, the people I play with online enjoy the controls, hell, my son's play this more than they do MW2 on the PS3! So they musta done something right. The overall consensus of oh a hundred or so players that I regularily play with is positive, so I'm not following ya. We all may not have the same standards, but there's enough variety in these controls to satify all… It's what you do with that variety that determines if your gonna have a pleasent time or not. I can't hold yer hand and do the "Ghost" thing with ya.

"especially considering this is supposed to be a AAA title. Indeed, this is supposed to be THE AAA title. One of the best received and most lauded games of the decade. It's a high bar to meet."

Again, I see your once more making references to the PS360 and comparing this game to that version. I mean where's yer bar for it?… ya can't do graphics and storage, it be like trying to compare an SUV to Motorhome, the suv will get you around and happily I might add, but it's no comparison to the motorhome. This is what you are attempting! The Wii cannot be held up to the same comparisons. What it can be compared to is similar games on it's own system, to see if it moving forward, well, MOHH2 and WaW are the other two to compare it to, both are military FPS games, how does it compare? I'd say it was a step in the right direction.

"You seem to have plenty of time. Just not enough desire for accuracy. The problem with googling your "key items" is that half the time, even you don't seem to understand what they mean or how they apply to a situation. Your posts here are a fairly good example of a little knowledge being a dangerous thing"

I love this part, LOL, typical ploy, try to change the subject by attacking the person instead of the subject. Don't really need to say much more on that.

But I'll tell ya what, when I do get a chance, I'll find every bit of info I referenced, just to show you that I did not make up any of it, I'd say I'm doing it for your readers… but I doubt ya got many.

LOL I can't stay here and argue with ya all the time, real life calls, But I've noticed how ya run all over this board claiming I don't know squat, but don't back it up… regardless, I kinda looked around yer site, and I see you haven't grown much, if any at all. Your clan directory boasts of clans that were around for a 2007 game,(HW is gone, Wt gone, Sol diff clan, OG's never existed other than for fun), some of your articles I still recall from that very timeframe.

I get a "Wii-who" whenever I bring up your site… LOL I think I may have done more bringing up interest for your site by asking around than whatever you do to advertise it.

It appears I over-estimated the size and influence of your site.

I'll leave ya to go on about yer private issues/rants, as this is not much more than that, a blog site.

BD

Final Thoughts by BadDaddy1 (guest), 1259689284|%e %b %Y, %H:%M %Z|agohover

then ya they are one of the problems plaiging the Wii system

Cheaters plagued online games by cheating, not by being able to run homebrew. Developers and Nintendo plagued the Wii by not having proper safeguards in place for cheating, and in Ninty's case, it's because they flat out don't care about whether someone cheats on games and ruins your experience or not. None of the content I have posted at WiiHD has related to cheating or any other nefarious objective. All of it has been as pure as the wind-driven snow. Being able to play Quake on Wii doesn't disturb your gaming experience or anyone else's. And while there may be other ways to play DVDs, being able to play them on Wii also doesn't disturb your experience or anyone else's. You've sadly chosen to blame a noble cause — expanding the Wii's capability — for something in which it shares no blame. Do yourself a favor and blame the actual culprits.

So I was firing the first shot without any knowledge of whether you would in fact choose to silence things ya didn't want on this site.

Indeed, you threw out a lot of insults without knowing whether they were true or not. Can you imagine why I don't plan on taking your word for anything else? We probably could have had a much more amiable conversation if instead of trolling, you came in and made counterpoints that addressed what I actually said instead of creating a straw man, and then ad homineming him to death.

yeah I was frustrated with all these critics claiming the controls sucked amoung other issues, when I came accross yer site, and if a nine year old can adjust the controls in a matter of minutes to perform flawlessly, then I have cause to challenge you.

Flawlessly? It may help you to know that not everyone has the same standards for controls, and not every setting that works for one person works for another. Just because a kid can find something that works for him doesn't mean there aren't serious flaws in the controls — especially considering this is supposed to be a AAA title. Indeed, this is supposed to be THE AAA title. One of the best received and most lauded games of the decade. It's a high bar to meet.

I don't have the time to actually post all that info, but it's not too hard to find, and anyone can google the key items I brought up to see for themselves. Maybe if this was a larger site, I'd waste my time.

You seem to have plenty of time. Just not enough desire for accuracy. The problem with googling your "key items" is that half the time, even you don't seem to understand what they mean or how they apply to a situation. Your posts here are a fairly good example of a little knowledge being a dangerous thing.

Modern Warfare: Reflex by David MarseillesDavid Marseilles, 1259463691|%e %b %Y, %H:%M %Z|agohover
Re: Dave's review of Mwii
David MarseillesDavid Marseilles 1259462792|%e %b %Y, %H:%M %Z|agohover
in discussion WiiHD Gaming / WiiHD » Dave 's review of Mwii

There's been no review of MW: Reflex here.

As to the weight I give to some of the most basic elements of Wii gaming (controls), it's 2009, these aren't the early days of frontier Wii development; so I'm done cutting anyone slack. When the game in question is supposed to be AAA, all the more reason to expect quality in all aspects.

Re: Dave's review of Mwii by David MarseillesDavid Marseilles, 1259462792|%e %b %Y, %H:%M %Z|agohover
LOL
TM BadDaddy1 (guest) 1259453703|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Modern Warfare Reflex is the Biggest Wii Disappointment Yet

Your site however small still comes up in searches for CODMWR reviews. And since you appear to be the person taking the head, I'm gonna engage it.

"Many companies (including Activision) have managed to make games on Wii without the ability to patch them. I think it's a great feature and years overdue, but trying to claim that the lack of patching was all that was holding Activision back from developing MW for Wii is a myth that ignores years of publishers and developers disregarding the Wii's potential as a core machine. Activision had unlimited amounts of time to develop this game for Wii. They didn't have to put a 9 month time limit on it, and they didn't have to wait until 2009 to start the development process. They made those choices, and far more weight was given to making a quick cash-in on the Modern Warfare brand than to anything else.

From your post, it's not entirely clear that you know what "porting" means. Taking a game designed on one platform, and making it run on another is porting the game. This has never been disallowed by Nintendo. Several of the system's launch titles, including Call of Duty 3 (gee, who makes that?), were ports."

Well maybe I should have clarified it! I figured you'd know, lol silly me. Of course I know what a port is, and I was reffering to online play and the restrictions placed for maintaining a game. So ya they can start with an earlier version already on the Nintendo platform, but the restrictions were still the same. Was not WaW the first Wii online title for the COD franchise?, which was rebuilt from the ground up for the wii, since they could not use either the 360 or ps3 version. So when I refer to porting in this case, I was talking about them porting the WaW version from another system to modify and use on the wii.

"Homebrew is a perfectly harmless activity for the vast majority of people who use it. The proper and appropriate place to guard against online games being hacked is on the networking side — the servers should take note of improper breaches and ban the people engaging in them. Hackers and cheaters will always exist. Blaming people who just want to be able to play DVDs on their Wii is pathetic"

If one person uses Hombrew to hack, and homebrew people consistently brag about getting around Nintendo's attempts to stop this, (Some have bragged about breaking Nintendo's newest attempts within hours of it's release, 4.2 anyone?), then ya they are one of the problems plaiging the Wii system, and a $20 DVD player can fix the play issue!, say how many DVD players do ya got already in yer house? Most people have a few i'm sure.

As far as the servers, well that's back to a Nintendo internal issue, as they are only trying to stop issues on their own titles and still prevent others from booting hackers or those with modified Wii's. With each succesfull title, more pressure is placed on Nintendo to relax these rules to allow the developers and server managers to actually do something productive about it, but untill they actually have the freedom to block or boot those using the system for other than it was designed, I'll hold Nintendo and those jerks abusing this accountable for problems.

"Making valid complaints is a good thing. My complaints are valid because of the weight WiiHD has always placed on solid functional controls—here that is the basis of a great Wii game. If developers think they can give you anything and you'll be happy with it and promote it without questioning, they have zero incentive to deliver a good product. We do disagree about the overall quality of The Conduit, but if you hated it, then why would anyone have cause to try and shut you up on grounds that your complaints might hurt the ability of Wii to get other hardcore games?"

Making a Valid complaint or critisism is a valid and needed point, I do agree with you on that, But I dissagree with you on the controls.

They are easily adjustable to whatever speed or accuracy you want, the fact that a person cannot or won't take the time to fine tune the controls is their own fault and not a design error. TC had adjustable controls, but that was not my problem with it, and believe me, I had plenty of problems with it. But that is another issue for a dead game that's not worth any time (IMO of course).

Well on the shuting me up issue, I've been edited (in that they chose to remove a few of my responces to the critic's answer of my (lets say colorful) suggestions about their reviews in other sites. So I was firing the first shot without any knowledge of whether you would in fact choose to silence things ya didn't want on this site.

I'm glad to see ya got some credibility and character on that issue.

"Don't worry, you never struck me as the type of person who would be shut up through reason or truth. FYI, WiiHD has never banned anyone. I'll argue with you as I have time, but although you're annoying, hypocritical and hostile largely without cause, you're pretty harmless, and your opinion is welcome here. In fact, dissent is more welcome here than agreement. You may feel free to disagree with any all posts and points made here."

LMAO!! is about all I can say to that, I'm always annoying to those that don't want dissent, not sure I'm a hypocrite, and yeah I was frustrated with all these critics claiming the controls sucked amoung other issues, when I came accross yer site, and if a nine year old can adjust the controls in a matter of minutes to perform flawlessly, then I have cause to challenge you.

I may lack the technical jargon, but I'll get my point accross, and anything I said is based on either an interview posted about the situation or actually having some conversations with people in the know. I don't have the time to actually post all that info, but it's not too hard to find, and anyone can google the key items I brought up to see for themselves.

Maybe if this was a larger site, I'd waste my time. The only reason I'm still arguing with you is because I'm too damn pigheaded to back off a challenge.

BD

LOL by TM BadDaddy1 (guest), 1259453703|%e %b %Y, %H:%M %Z|agohover
Dave 's review of Mwii
Slaught3rSlaught3r 1259441036|%e %b %Y, %H:%M %Z|agohover
in discussion WiiHD Gaming / WiiHD » Dave 's review of Mwii

Besides the lobby system, Mwii is the best FPS for the Wii and has a intimate online community that knows how to have a good time. Come on Dave, lighten up.

Dave 's review of Mwii by Slaught3rSlaught3r, 1259441036|%e %b %Y, %H:%M %Z|agohover

This is not a review. It contains nothing that makes it look like a review. It contains 3 paragraphs, all of which are short, one of which is a single sentence long. Your storied reading skills need honing.

MW may verywell have came out in 2007, but the permission to place a patchable game in the Wii console was not hatched out till this year pal!

Many companies (including Activision) have managed to make games on Wii without the ability to patch them. I think it's a great feature and years overdue, but trying to claim that the lack of patching was all that was holding Activision back from developing MW for Wii is a myth that ignores years of publishers and developers disregarding the Wii's potential as a core machine. Activision had unlimited amounts of time to develop this game for Wii. They didn't have to put a 9 month time limit on it, and they didn't have to wait until 2009 to start the development process. They made those choices, and far more weight was given to making a quick cash-in on the Modern Warfare brand than to anything else.

From your post, it's not entirely clear that you know what "porting" means. Taking a game designed on one platform, and making it run on another is porting the game. This has never been disallowed by Nintendo. Several of the system's launch titles, including Call of Duty 3 (gee, who makes that?), were ports.

I'm not to into hacking, yeah, HomeBrew isn't that a thing wiihd supports? It did when MOHH2 was the big thing. I believe it does doesn't it Fortunzfavor? All these jackasses messing up the leader boards with modified wii's hacked through Hombrew software?

Homebrew is a perfectly harmless activity for the vast majority of people who use it. The proper and appropriate place to guard against online games being hacked is on the networking side — the servers should take note of improper breaches and ban the people engaging in them. Hackers and cheaters will always exist. Blaming people who just want to be able to play DVDs on their Wii is pathetic.

Right now any attacks in my view need to be justified as they are directly affecting sales when placed in the form of a review or sounding that way. I personally would like to see good games like this come to the wii, but with dismal sales it won't happen.

Making valid complaints is a good thing. My complaints are valid because of the weight WiiHD has always placed on solid functional controls—here that is the basis of a great Wii game. If developers think they can give you anything and you'll be happy with it and promote it without questioning, they have zero incentive to deliver a good product. We do disagree about the overall quality of The Conduit, but if you hated it, then why would anyone have cause to try and shut you up on grounds that your complaints might hurt the ability of Wii to get other hardcore games?

However, I wouldn't worry about Modern Warfare's sales. Although Activision hasn't exactly been promoting this game, the name alone and the promotion surrounding MW2 will likely push it past the million mark without pausing for air. It's not unlike movie titles, except instead of relying on the movie to sell the game, they're relying on the brand and the sequel to do it.

You don't like it ban me. That is the only way your gonna shut me up.

Don't worry, you never struck me as the type of person who would be shut up through reason or truth. FYI, WiiHD has never banned anyone. I'll argue with you as I have time, but although you're annoying, hypocritical and hostile largely without cause, you're pretty harmless, and your opinion is welcome here. In fact, dissent is more welcome here than agreement. You may feel free to disagree with any all posts and points made here.

MW: Reflex by David MarseillesDavid Marseilles, 1259435378|%e %b %Y, %H:%M %Z|agohover
Controls
James (guest) 1259412170|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Wii Quake

Do you need to to something to get the mouse look working via the wii remote?

I have installed it, but can't get the aiming to respond at all

It doesn't seem to see my nunchuck either :(

Controls by James (guest), 1259412170|%e %b %Y, %H:%M %Z|agohover

"What does that mean? MW came out in late 2007. There was no restriction for porting games to Wii set by Nintendo. MW didn't get ported at the time for one reason; Infinity Ward wanted (and still wants) nothing to do with Wii. Once Treyarch had already ported the COD4 engine as a means of bring WaWii to Wii, they were able to persuade Activision to bring this title to Wii as well."

MW may verywell have came out in 2007, but the permission to place a patchable game in the Wii console was not hatched out till this year pal!

WaWii did come out before, but it was completely remade from scratch, not a port, and with the restrictions on patching, the game became a mess in certain maps with glitchers, I'm sure ya know that Fortunz!, but ya chose to take the easy route and belittle the effort that is being made in MWR.

Go back and check the archive's at GF's you'll find responces from people better in the know that cover this topic, although I'm sure you already know this, which makes this review that much more sad.

Treyarch convinced Activision, but there were still restrictions as to the type of code that was allowed in the wii and that no altering of the code was allowed once it came into play, doesn't sound famiar? LOL anyone following this knew this information.

"Sorry pal, you flat out don't know what you're talking about. Nintendo quality control no longer exists. They'll let anything on their system. And they have, or haven't you been paying attention as 100s of instances of shovelware splattered themselves all over the Wii?"

Nintendo Quality control never existed when it came to game submittal, it sucked and still does, however once the game comes to the wii, they are jerks for anykind of editing as they seem to be paranoid that a game developer will do more damage than the hackers and Homebrew asses do.

"You don't seem to have read much here at WiiHD. I consider controls to be considerably more important than graphics, and were it not for the continual degradation of MoHH2's online servers, I'd probably still consider it to be the best FPS on Wii, despite the PSP port's very sub-par graphics, and so-so campaign. I recommended dialing back gfx for an online coop mode for WaWii (the original source of the image you noted — the image that has never appeared anywhere on this post btw), because at the end of the day, features are better than eye candy."

Haven't read yer site in a while you are right about that, I'm not to into hacking, yeah, HomeBrew isn't that a thing wiihd supports? It did when MOHH2 was the big thing. I believe it does doesn't it Fortunzfavor? All these jackasses messing up the leader boards with modified wii's hacked through Hombrew software? Jumping out of bounds, killing the entire other team just as the game starts and doing it over and over till the game ends a few seconds later on points? yeah I know WiiHD. And although I agree with you that graphics are not everything to people that just love to play and play against competative players, it's needed to get the game off commercially so enough of the masses buy the damn thing so we can enjoy further games, and Idjuts can hack, luckily, though, it seems the light of day has finally fallen, and if this game see's good sales numbers, we might see software introduced that deals with modded wii's and hackers in future titles.

So do I know about WiiHD? Um ya, do I care, um NO…

"I think when you have a big budget and you set expectations high, you ought to make the game look nice, but I never hold the Wii up to 360 gfx standards. On the other hand, I bash the PS360 as a matter of course here. I think dual-analog is last-gen tech in a way that really matters. Eye candy is cool for… a few seconds. Then the gaming experience is all about playing the game itself. For that, the Wii Remote's IR pointer is vastly superior to what the PS360 offers."

Have ya talked to Treyarch about this in any length? Not public relations, the actual developers who worked on the game? I have… These guys pushed the wii to it's limits, the game couldn't have held anymore, nore could they have modified it further as like ya said, Infinity Ward hates the wii. I personally appreciate that they made the effort to get us a good working game that they promised they would patch, now that they can actually patch it, and guess what, they have already patched the game and eliminated problems!

"I'd respond more at length, but you don't know anything about WiiHD, and you don't know anything about Nintendo. So there's not much left to respond to."

Well Yer right about WiiHD, most of my knowledge came from the MOHH2 era when your site was a little different. Doesn't make me wrong for dissagreeing with you or calling you out on a cheap review, that shows little knowledge of events that took place to actually get us this great game.

As far as Nintendo, I've actually read quite a bit on it and Iwata, as I thought he was an ass for his decision to not take hardcore wii online players seriously, something he's now being forced to rethink since his casual gamers turned out to be a bit lacking in the loyalty department. Don't you recall the statement that EA's CEO put out on Nintendo Limiting what they could do and not allowing porting or patching? I do, research it and you will find it. This is why we haven't seen an MOHH3, although WaWii's sales and hopefully this games sales in tandem with Nintendo lifting these restrictions will open the doors for EA to reconsider.

I know you like the sound of yer voice, and to see yer name in written text, but don't just blast a game to have something to say, or for that matter attempt to belittle someone just for calling ya out on it.

Oh and yer comment on the picture, "I recommended dialing back gfx for an online coop mode for WaWii (the original source of the image you noted — the image that has never appeared anywhere on this post btw), " Any idiot knows that's WaW, I didnt think I needed to point that part out, guess I should have, it's right there on yer front page (wiihd.net) in the middle of your review, well multiple review/attacks call them what ya want it's all a hack job. Is that not your additional comments "Where are the modern warefare reflex reviews?" I believe that is your name on that article, where ya posted the picture with the comment in it.

Look you attacked a good game that, was through great effort, made to run on the wii and run well on it. Right now any attacks in my view need to be justified as they are directly affecting sales when placed in the form of a review or sounding that way. I personally would like to see good games like this come to the wii, but with dismal sales it won't happen. I'm in no way saying to allow crap in, just because it's an online FPS, I called TC crap and still call it crap, and I see we may not be seeing eye to eye on that either.

But WaW openned alot of eyes in the development world, MWR could be the game that shows it wasn't a fluke, you dam well know that every game has been progressively better for the wii, and now we will start seeing better titles coming with plenty of content, so long as we are willing to support the big titles, I am certain we will see more quality developed with the wii's hardware in mind.

And in order to support the big titles we need the general public, that may not be hardcore gamers, to be interested enough to get the game, most of which will make up their minds by googling the title and reading what they find.

I believe you are wrong, and I will adimately state it with just as much passion to show them that it is a worthwile game.

You don't like it ban me. That is the only way your gonna shut me up.

BD

Get off yer high horse! by TM BadDaddy1 (guest), 1259388419|%e %b %Y, %H:%M %Z|agohover

At the time that Modern Warfare came out, Nintendo was not allowing porting

What does that mean? MW came out in late 2007. There was no restriction for porting games to Wii set by Nintendo. MW didn't get ported at the time for one reason; Infinity Ward wanted (and still wants) nothing to do with Wii. Once Treyarch had already ported the COD4 engine as a means of bring WaWii to Wii, they were able to persuade Activision to bring this title to Wii as well.

Treyarch did do well with WaW and this is why Nintendo allowed them to finally port a game, Modern Warfare for the Wii was not approved by Nintendo till this year, and using game data from another system (360) was out of the question till just recently, (I believe ole "Iwata" CEO of Nintendo could shed some light on that one) all ya gotta do is this… RESEARCH!!!.

Sorry pal, you flat out don't know what you're talking about. Nintendo quality control no longer exists. They'll let anything on their system. And they have, or haven't you been paying attention as 100s of instances of shovelware splattered themselves all over the Wii?

Based on what I've read, you are biased towards the other systems, and are holding the Wii system up to the same standard when you damn well know it cannot hold the exact same graphics as those systems do

You don't seem to have read much here at WiiHD. I consider controls to be considerably more important than graphics, and were it not for the continual degradation of MoHH2's online servers, I'd probably still consider it to be the best FPS on Wii, despite the PSP port's very sub-par graphics, and so-so campaign. I recommended dialing back gfx for an online coop mode for WaWii (the original source of the image you noted — the image that has never appeared anywhere on this post btw), because at the end of the day, features are better than eye candy.

I think when you have a big budget and you set expectations high, you ought to make the game look nice, but I never hold the Wii up to 360 gfx standards. On the other hand, I bash the PS360 as a matter of course here. I think dual-analog is last-gen tech in a way that really matters. Eye candy is cool for… a few seconds. Then the gaming experience is all about playing the game itself. For that, the Wii Remote's IR pointer is vastly superior to what the PS360 offers.

I'd respond more at length, but you don't know anything about WiiHD, and you don't know anything about Nintendo. So there's not much left to respond to.

Way back when I was in college, majoring in creative writing, I was taught that this is a typical "hack" maneuver, an attempt if you will, to get the reader on your side, it's common in the rag magazines, but it's a simple maneuver that won't get ya a cookie in my neighborhood.

Keep the cookie. You might need it.

by David MarseillesDavid Marseilles, 1259379328|%e %b %Y, %H:%M %Z|agohover