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We at WiiHD have made no secret about how much we love The Conduit. We have also done our best to argue against the use of Friend Codes, both here, and in missives sent to the developers. With each day that passes, however, the odds of The Conduit shipping without Friend Codes, as the PSP port Medal of Honor: Heroes 2 has already done, decrease. Today's blow to our hopes and dreams comes from Nintendo Radio. And it's a pretty harsh blow.
Below is a transcript of an excerpt of a Nintendo Radio Podcast (Episode 50 58:40ish to 1:00:40ish). Two developers from High Voltage Software participated, Rob Nichols (lead designer) and Tony Mecca (Animator), however, they neglected to to identify themselves so I can't be 100% sure which voice belonged to which developer. Based on the last quote below, I've assigned the associated voice as Rob Nichols, because that just makes the most sense (he's the guy he has to be the most concerned about not pissing off Nintendo), and the other voice to Tony Mecca. But it's just a guess.
Probably Tony Mecca:
Probably Rob Nichols:
Interviewer: I think Nintendo is the only one who enjoys Friend Codes
Probably Rob Nichols:
Elsewhere, they confirmed there will be no DLC.
Now that doesn't confirm that the game will use Friend Codes. However, it is the most pessimistic outlook on Friend Codes thus far. If you're willing to read between the lines, it's everything BUT a confirmation. They're saying this now so that when they finally confirm it, it won't be as much of a disappointment. Notice also the rather strained excuses for the Friend Code system, and the oft-heard refrain about how closely they are working with Nintendo. That seems to reinforce rumors about Nintendo as a likely publisher.
It's still a cool game. It can still succeed. But it's fallen from possibly being the greatest 3rd party game on the system, forever. Now it'll probably be the best game on the system until the next game finds a way to avoid Friend Codes. The Single player obviously won't be affected, and if that's why you're buying the game, there's no cause for discouragement. But the single player campaign on Normal is around 8 hours. How much time could you get from the game on multiplayer? Hundreds of hours. How much fun is sucked out of online play by Friend codes? Tons.
We'll doubtless see details about the online system in the near future. As we've explained before, the publisher choice will likely affect the online feature set. So in 2-3 weeks, the full picture will begin to reveal itself.
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page revision: 8, last edited: 14 Sep 2008 23:56