WiiHD is a huge fan of online gaming, but not just any online gaming. Core gaming in genres like racing, fighting, and shooters. So now we want to do our part to help the core Clan community on Wii make themselves known and increase their membership. We will begin listing notable clans that actively engage in clan wars in games like Medal of Honor: Heroes 2. We will however keep the gates, so not just any clan listing will be accepted. A clan needs to demonstrate viability to be listed
WiiHD is now unveiling a gallery of user created videos from Medal of Honor: Heroes 2 (MoHH2), currently the best FPS on Wii, and the only one with online multiplayer. We'll be doing this for a number of similar games as they come out. If you want your video included, just hit the link above and use the submission form.
WiiHD is your one-stop shop for hardcore gaming on the Wii.
Hardcore gamers frequently belittle the Wii for its low-power CPU, small storage space and gimicky casual games. Nintendo didn't keep their promise to focus on both hardcore AND casual games, but they did design a control system that is truly next-gen. Rumors of similar controls for PS3 and the 360 tell that tale. Sure, you can accurately control a 3D game with dual analog. You can also communicate in binary, but why would you want to? The Wii Remote rivals the PC keyboard and mouse as a control mechanism for 3D worlds, and it leaves dual-analog as a relic of the past. It can change the way games are played. Hardcore gaming isn't just about distracting ADD patients with shiny gfx, it's about delivering a whole new way of playing.
The Wii's FPS controls have finally been perfected with the release of Metroid Prime 3: Corruption. In November of 2007, Medal of Honor: Heroes 2 brought the first taste of online FPS to the system, and the most customizable controls we've seen so far. Nintendo's focus may be elsewhere, but if you buy, the games will come. The most exciting game on the menu now is The Conduit, a new original IP from High Voltage that promises the whole package for the first time. The Wii has overtaken the xbox 360's 1 year lead and has the largest install base of any console. Talk of most of them being casual gamers is a misnomer—the new casual gamers mostly live in the same household as a hardcore gamers. If developers will finally stop phoning in Wii development and give us complete games, they'll see incredible returns.
This site will follow, document, review, compare and contrast the Wii's hardcore games with your help. There's good news on the horizon. Be a part of it at WiiHD. And leave your casual games at the door.
by David Marseilles
on 31 Jan 2009 00:46 Tags: bayonetta conduit madworld preview wii
When last Kotakugot their hands on MadWorld, they felt it might be a little repetitive (though probably not as repetitive as the, uh "MAD" post titles that are all the rage /abject shame). It's hard to know from a distance, but the new MADWORLD trailer looks as though there are plenty of ways to kill and mutilate your fellow game show players. Watch it after the break.
In other MADWORLD news, Nintendo Wii Fanboy tells us that MADWORLD, amongst others, won't be released in Germany due to a restrictive ratings system.
Finally, to round out the MAD news cycle, Nintendo Wii Fanboy brings us counter-coverage of MADWORLD's violence from freelancer Thom Binsdale. He looks at backlash from the British Press, founded on the idea that Wii was supposed to be THE family-friendly console, and wonders if the casual crowd will be as accommodating of the core crowd as we have been of them. Core Wii players (this is WiiHD speaking, not Thom), have never been happy about not getting core games, but they haven't really begrudged the casuals from having their fun. The main complaint is that while Nintendo has been catering to casuals, they've largely ignored the core. If that changes, as it seems to be, core gamers are going to perfectly happy no matter how successful Wii Fit is. Thom thinks that, judging from the British Press' reaction, casual gamers may not be quite so accomodating. They may not want to share their gaming platform with… you know… games.
Last week at E3, Kotaku got an eyeful of MADWORLD, one of the Wii's hardest core exclusives and were kind enough to share it with the world.
As part of the game's schtick of you being trapped in a TV show run by terrorists, there are in-game commentators talking about the level of brutality you use as you kill and judging you as you go, throwing in quips and humor that appear to keep the game from just being senseless violence and add to that over-the-top feel MADWORLD shoots for.
Kotaku likes the look at first blush, but wonders if it will have lasting appeal. They're also concerned about the repetitive nature of the gameplay. Will there be anything to keep it fresh, and fun to play? We'll have to wait and see.
Things are really heating up for core Wii gamers. The Conduit was one of the first signs of great things to come, then CoD5 not only didn't skip Wii, it isn't porting our version from PS2. We've got Quantum of Solace coming, and new core exclusives like Deadly Creatures (DCWii) being announced regularly. One such Wii exclusive is the over-the-top MADWORLD, and it doesn't get much more hardcore than this (so maybe NSFW).
In MADWORLD you are the captive of terrorists, forced to participate in their little game known as Death Watch. To survive, and to get the terrorists, you'll need to become the master of the game, killing foes in outrageous ways with an odd selection of weaponry. Preferably without going insane. MADWORLD has minigames, but not like you've ever seen them before. You'll be playing human darts and other excessively violent minigames in your quest to survive.
The game promises fast and instinctive gaming for an arcade style of play, and there will be finishing moves as you put down your opponents. And those minigames will be available in a hotseat mode so you can compete against friends for the highest score.
Even if survival horror or over-the-top violence isn't your cup o joe, you should be excited about titles like MADWORLD. They represent a sea change for core Wii gaming. Although Nintendo may never give us what we want, the Wii's enormous install base is attracting attention from more than just the makers of Petz (coming soon: Piranhaz… wait, that could actually be cool). Not all developers are ashamed to be working on Wii anymore, and we're not getting C and D teams for Wii ports anymore (though it remains to be seen what level of quality we'll see from QoS or COD5, we may still be stuck with some B teams for a while).
Hit the break for 16 MAD screens and some zany game footage.